Shape

class Shape

Shapes may be defined by either a simple mathematical formula or an interpolated data table.

Subclassed by feasst::Cylinder, feasst::HalfSpace, feasst::ShapeIntersect, feasst::ShapeUnion, feasst::Slab, feasst::Sphere

Public Functions

virtual double nearest_distance(const Position &point) const = 0

Return the distance from the point to the nearest point on the surface. The distance is negative if the point is inside of the shape and positive if it is outside.

bool is_inside(const Position &point) const

Return true if the point is inside of the shape.

bool is_inside(const Position &point, const double diameter) const

Return true if the sphere of given center point and diameter is entirely inside of the shape.

class ShapedEntity

Subclassed by feasst::ModelHardShape, feasst::ModelLJShape

Public Functions

const std::shared_ptr<Shape> shape() const

Return the shape.