class CoatedMieScatterer


A CoatedMieScatterer is a SphericalScatterer for a uniform isotropic sphere with a uniform coating.

Parameters:

Parameter Data Type Description Default
lambda double Wavelength of the light [µm].
(Inherited from Free_Space_Scatterer.)
0.532
medium dielectric_function The optical constants of the medium surrounding the sphere, expressed as a complex number (n,k) or, optionally, as a function of wavelength.
(Inherited from Free_Space_Scatterer.)
(1,0)
sphere dielectric_function The optical constants of the sphere, expressed as a complex number (n,k) or, optionally, as a function of wavelength.
(Inherited from SphericalScatterer.)
(1.59,0)
radius double Total radius of the sphere [µm], including the coating.
(Inherited from SphericalScatterer.)
0.05
coating dielectric_function The optical constants of the sphere coating, expressed as a complex number (n,k) or, optionally, as a function of wavelength. (1,0)
thickness double Thickness of the sphere coating [µm]. The value must be positive and less than radius. 0

See also:

SCATMECH Home,   Conventions,   SphericalScatterer,   RayleighScatterer,   RayleighGansSphericalScatterer MieScatterer

C.F. Bohren and D.R. Huffman, Absorption and Scattering of Light by Small Particles, (Wiley, New York, 1983).
H.C. van de Hulst, Light Scattering by Small Particles, (Dover, New York, 1981).

Include file:

#include "coatedmie.h"

Source code:

coatedmie.cpp

Definition of public elements:

class CoatedMieScatterer: public SphericalScatterer 
{
};

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Current SCATMECH version: 7.22 (April 2021)